# MV01_04 (1:07): on a sunlit hillside fort, {player} stands among soldiers while the Death Knight looms. A glowing ring in the sky
# flares, a blast engulfs the fort and a city, and {player} looks out over the ruin.
0:00 A long stone wall runs along a green hillside under a bright blue sky, tiny dark figures on the battlements.
0:04 The Death Knight, in black spiked armor with a long scythe and a torn red cape, stands against the sky.
0:06 {player} in profile, mint-green hair and a black cloak, a golden sword at {his} side, looks off to the side.
0:08 Close on the knight's helm: a horned silver skull with glowing red eyes.
0:10 The skull-faced knight stares straight at us, spikes jutting from his shoulders.
0:12 On the wall's walkway, a column of black-armored soldiers runs forward as {player} strides across with {his} sword drawn.
0:14 On the grass slope below, a small armored figure lies sprawled.
0:16 The Death Knight crouches in the grass, red eyes gleaming, his long weapon beside him.
0:18 {player} stands between two helmeted soldiers in gray armor, looking ahead with a calm face.
0:20 Open blue sky, clouds drifting.
0:22 A thin streak of blue beads falls across the sky, a spark at its tip.
0:24 Clouds again, a small pale shape at the bottom edge.
0:26 A city of red roofs and pale towers lies quiet under the sky.
0:28 An orange blast of light swells over the rooftops, scattering debris.
0:32 {player} and the soldiers stand on the hillside, the light turning gold and orange.
0:34 A black-helmed knight, seen from behind, is lit by a glaring orange sky.
0:36 In the blue sky, a small purple ring appears.
0:38 It grows into a blazing white sun ringed in pink.
0:42 Fiery orange fills the screen.
0:44 A brick tower and walls tilt and break apart in the flames.
0:46 The screen goes black.
0:50 {player} stands among a crowd of gray-armored soldiers before green trees, spears rising behind, all looking ahead.
0:58 A thick brown cloud of dust and smoke hangs over a ruined fort, its walls broken, forest all around.
1:02 Close on {player}'s face, solemn, green trees and a soldier behind {him}.
